[PATCH] Update protocols to support tone generation.
Bohdan R. Rau
ethanak at polip.com
Sat Oct 23 10:26:02 CEST 2010
On Thu, 21 Oct 2010 17:13:07 -0500, Christopher Brannon
<chris at the-brannons.com> wrote:
>> how do you plan to generate those tones?
> Here's a (very) rough sketch. It's just a sine wave generator.
So my proposition:
if we want the sound generator to be something usable (not only toy), w
should provide in protocol:
1) waveform (triangle/saw/square, sine is not needed as triangle may
safely replace it)
2) frequency pair (start and end)
3) ADSR envelope
>> How it could be mapped to SSML?
> There's no obvious way to do it. A good candidate would be the src
> attribute of the <audio> tag, but how do you represent a tone with a
Also - generated sounds may be used when sound icons are missing
(especially "capital" icone internally used in SD).
http://milena.polip.com/ - Pa pa, Ivonko!
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