[PATCH 1/7] move module_audio_init from each module to the module_util.c
Bohdan R. Rau
ethanak at polip.com
Mon Nov 29 22:09:05 CET 2010
On Mon, 29 Nov 2010 21:11:27 +0100, Andrei Kholodnyi
<andrei.kholodnyi at gmail.com> wrote:
> probably we can remove this call and set $PLAY_COMMAND inside an
> active audio plugin.
> then we have no dependency on audio subsystem in this module anymore.
I still can't understand - why it's not possible to return audio data from
external command to generic module and play the wave using internal speechd
Something like (simplified):
GenericExecuteSynth "my_super_synthesis_software [some params] -o -"
http://milena.polip.com/ - Pa pa, Ivonko!
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